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Inflict Pain: Target takes a –4 penalty on attack rolls, skill checks, and ability checks. A Metamagic rod of Persistent Spell can make even your most debilitating spells doubly difficult to resist. What you’ll prefer will depend on your own preferences. Arcane trickster to be able to sneak attack all flatfooded creatures in a spell area, even without an. Since I don’t think there is one suggest your favorites. So I wonder has anyone ever created a list of great combo’s using the traits Wayang Spellhunter (Metamagic Master) and Magical Lineage. If you’re looking for the most optimized wizard possible, you’ll probably want to do one of three builds, the conjurer, the evoker, or the diviner. Metamagic + CL reducing traits Combo’s List. Id Insinuation I: Confuse one creature for the duration of your concentration + 1 round. In an extremely social campaign, starting with both metamagic feats and both of Wayang Spellhunter and Magical Lineage you can cast charm person undetected. Answer (1 of 3): How you want to design your wizard depends a lot on what you want to do. Telempathic Projection: Alter the target's attitude or give bonuses to those interacting with the target.Īversion: Cause the target to avoid an object or location.ĭemand Offering: Make a creature give you an object it's holding. It is thematic for a Wayang, and it give you access to a lot of spells.ĭaze (Lvl 0) Bungle (Lvl 1) Charm Person (Lvl 1) Delusional Pride (Lvl 1) Hypnotism (Lvl 1) Keep Watch (Lvl 1) Lock Gaze (Lvl 1) Memorize Page (Lvl 1) Memory Lapse (Lvl 1) Moment of Greatness (Lvl 1) Sleep (Lvl 1) Sow Thought (Lvl 1) Unprepared Combatant (Lvl 1) Bestow Insight (Lvl 2*) Bestow Weapon Proficiency (Lvl 2) Compassionate Ally (Lvl 2) Daze Monster (Lvl 2*) Delay Pain (Lvl 2) Hideous Laughter (Lvl 2*) Investigative Mind (Lvl 2) Oppressive Boredom (Lvl 2) Qualm (Lvl 2) Seducer's Eyes (Lvl 2) Seducer's Eyes (Lvl 2) Tactical Acumen (Lvl 2*) Touch of Idiocy (Lvl 2) Touch Of Mercy (Lvl 2) Unnatural Lust (Lvl 2*)ĭeja Vu: Make a creature repeat its actions. You can also simply double blast a bunch, depending on how many quicken rods you can afford.I'd go with Shadow Enchantment. gain initiative (shouldn't be hard) and cast quickened buff spells for the melee like (communal resist energy, haste, communal stone skin, etc.) then blast with your wand or cast a 2nd buff or control spell. Keep up greater false life and "get away". Mithril light shield enchanted with breath of lifeĪssorted cheap wands for blasting all day You will be able to hastily craft just about any item you can think of, while adventuring, in nearly no time.Īssorted meta magic rods: piercing spell, quicken spell, extend spell, etc.īracers of armor enchanted with breath of life Scorpion with "valet" archetype (does all the fine detail work for you) Knowledge (Geography) (+6 headband bonus) Knowledge (Engineering) (+4 headband bonus) (human alt racial) Focused Study (bonus skill focus 1/8/16)ĥB Arcane Discovery (Arcane Builder: Wonderous Item)ġ0B Arcane Discovery (Arcane Builder: Arms and Armor) You will never run out of blasty spells, and the melee will love you for doubling their gold. Make a party friendly item creation/know-it-all wizard with staff like wand. My advice is don't optimize too much, because you will reduce the game to "super wiz and his monkeys with sticks" Visit Stack Exchange Tour Start here for quick overview the site Help Center Detailed answers. All official pathfinder books are allowed but the DM has been ambiguous about 3.5 material and 3rd party material but for the sake of not having to remake the character I would rather stick with the official pathfinder books. communities including Stack Overflow, the largest, most trusted online community for developers learn, share their knowledge, and build their careers. We've been given standard 12th level gold so something like 100K gp, and my stat rolls are 18, 16, 16, 15, 13 ,13.
#Wayang spellhunter and magical lineage traits how to#
I have never played pathfinder before so Im here asking for some help on how to optimize my mage but I have played 3.5 so I have some experience with the game system. Now given that I know that the rest of the party is going to range from terribly built to reasonably optimized, I would prefer to make an optimized blaster sorc and/or wizard to play. With that in mind I managed to grab the arcane spellcaster slot and I've decided I want to play a blaster arcane class. Kill, kill, kill some more grab loot and go. From what we have been told the game will mainly hack n slash. I know the divine spellcaster is going to be a Fighter/Barbarian/Cleric with 6 levels in cleric but he's taking no healing spells. We've been told its going to be a low magic world (one arcane and one divine spellcaster in the group no one else is allowed to have spells and each character gets one magic item at character creation even if you could purchase more.) There are currently going to be 5 or 6 people in the party. So some friends of mine have decided to run a Pathfinder game.
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